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gtkrc
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include "iconrc"
style "default"
{
bg[NORMAL] = "#E3E3EE"
bg[PRELIGHT] = "#e6e6e6"
bg[ACTIVE] = "#E3E3EE"
bg[SELECTED] = "#549de5"
bg[INSENSITIVE] = "#E3E3EE"
base[SELECTED] = "#594fbf"
base[ACTIVE] = "#888888"
base[INSENSITIVE] = "#f0f0f0"
text[SELECTED] = "#ffffff"
text[ACTIVE] = "#ffffff"
fg[NORMAL] = "#000000"
fg[ACTIVE] = "#000000"
fg[PRELIGHT] = "#594fbf"
fg[SELECTED] = "#ffffff"
fg[INSENSITIVE] = "#777777"
GtkMenuBar::internal-padding = 0
GtkToolbar::internal-padding = 0
PanelMenu::stripe-enabled = TRUE
PanelMenu::stripe-gradient-top = "#ced5e8"
PanelMenu::stripe-gradient-bottom = "#1e5d70"
engine "blueprint"
{
icon_colorize = TRUE
icon_colorize_ancestor_type = { "BonoboUIToolbar", "GtkToolbar" }
colorize_color = { 89, 79, 191, 160}
# begin combo box specs
image
{
function = BOX
file = "comboBoxButton.png"
stretch = TRUE
parent_type = { "GtkCombo", "GnomeEntry" }
state = NORMAL
}
image
{
function = BOX
file = "comboBoxButtonInsensitive.png"
stretch = TRUE
parent_type = { "GtkCombo", "GnomeEntry" }
state = INSENSITIVE
# recolorable = TRUE
# colorize_color = { 120, 130, 141, 127 }
}
image
{
function = BOX
file = "comboBoxButtonPrelight.png"
stretch = TRUE
parent_type = { "GtkCombo", "GnomeEntry" }
state = PRELIGHT
}
image
{
function = BOX
file = "comboBoxButtonActive.png"
stretch = TRUE
parent_type = { "GtkCombo", "GnomeEntry" }
state = ACTIVE
}
image
{
function = ARROW
overlay_file = "noArrow.png"
parent_type = { "GtkCombo", "GnomeEntry" }
}
# end combo box specs
image
{
function = BOX
file = "noArrow.png"
stretch = TRUE
detail = "button"
parent_type = { "GtkToolbar", "BonoboUIToolbarButtonItem" }
}
image
{
function = BOX
file = "generalButton.png"
border = {3, 3, 3, 3}
stretch = TRUE
state = NORMAL
detail = "button"
# recolorable = TRUE
# colorize_color = { 46, 114, 117, 127}
}
image
{
function = BOX
file = "generalButtonInsensitive.png"
border = {3, 3, 3, 3}
stretch = TRUE
state = INSENSITIVE
detail = "button"
# recolorable = TRUE
# colorize_color = { 0, 0, 0, 64}
}
image
{
function = BOX
file = "generalButton.png"
border = {3, 3, 3, 3}
stretch = TRUE
overlay_file = "generalButtonPrelight.png"
overlay_border = {3, 3, 3, 3}
overlay_stretch = TRUE
# overlay_recolorable = TRUE
# overlay_colorize_color = { 255, 0, 0, 255}
state = PRELIGHT
detail = "button"
shadow = OUT
}
image
{
function = BOX
file = "generalButtonDwn.png"
border = {3, 3, 3, 3}
stretch = TRUE
state = PRELIGHT
shadow = IN
detail = "button"
}
image
{
function = BOX
file = "generalButton.png"
border = {3, 3, 3, 3}
stretch = TRUE
state = PRELIGHT
detail = "button"
}
image
{
function = BOX
file = "generalButtonDwn.png"
border = {3, 3, 3, 3}
stretch = TRUE
state = ACTIVE
detail = "button"
recolorable = TRUE
colorize_color = "black"
}
image
{
function = BOX
file = "generalButton.png"
border = {3, 3, 3, 3}
stretch = TRUE
state = NORMAL
detail = "buttondefault"
# recolorable = TRUE
# colorize_color = { 46, 114, 117, 127}
}
image
{
function = BOX
file = "menuBorderButton.png"
border = {3, 2, 5, 5}
stretch = TRUE
detail = "menubar"
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = BOX
file = "horzScrollInd.png"
border = {2, 2, 2, 2}
stretch = TRUE
detail = "bar"
orientation = HORIZONTAL
}
image
{
function = BOX
file = "vertScrollInd.png"
border = {2, 2, 2, 2}
stretch = TRUE
detail = "bar"
orientation = VERTICAL
}
image
{
function = SHADOW
file = "toolbar.png"
border = {1, 1, 1, 1}
stretch = TRUE
detail = "toolbar"
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = SHADOW
file = "toolbar.png"
border = {1, 1, 1, 1}
stretch = TRUE
detail = "dockitem_bin"
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
}
}
class "GtkWidget" style "default"
style "checkradiobutton" {
engine "blueprint" {
#radio Button
image
{
function = OPTION
overlay_file = "radioPrelight.png"
shadow = OUT
overlay_stretch = FALSE
state = PRELIGHT
}
image
{
function = OPTION
overlay_file = "radioActivePrelight.png"
shadow = IN
overlay_stretch = FALSE
state = PRELIGHT
}
# insensitive
image
{
function = OPTION
file = "radio.png"
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
state = INSENSITIVE
}
# inconsistent
image
{
function = OPTION
shadow = ETCHED_IN
file = "radio.png"
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = OPTION
shadow = OUT
overlay_file = "radio.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
image
{
function = OPTION
shadow = IN
overlay_file = "radioActive.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
#Check Button
image
{
function = CHECK
overlay_file = "checkPrelight.png"
shadow = OUT
overlay_stretch = FALSE
state = PRELIGHT
}
image
{
function = CHECK
overlay_file = "checkActivePrelight.png"
shadow = IN
overlay_stretch = FALSE
state = PRELIGHT
}
# insensitive
image
{
function = CHECK
shadow = IN
file = "checkActive.png"
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
state = INSENSITIVE
}
image
{
function = CHECK
file = "check.png"
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
state = INSENSITIVE
}
# inconsistent
image
{
function = CHECK
shadow = ETCHED_IN
file = "check.png"
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = CHECK
shadow = OUT
overlay_file = "check.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
image
{
function = CHECK
shadow = IN
overlay_file = "checkActive.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
}
}
class "GtkRadioButton" style "checkradiobutton"
class "GtkCheckButton" style "checkradiobutton"
class "GtkTreeView" style "checkradiobutton"
class "GtkCheckMenuItem" style "checkradiobutton"
class "GtkRadioMenuItem" style "checkradiobutton"
style "blueprint-scrollbar"
{
GtkRange::slider_width = 13
GtkRange::stepper_size = 13
GtkScrollbar::min_slider_length = 45
engine "blueprint"
{
image
{
function = BOX
file = "vertScrollBkg.png"
border = { 1, 1, 1, 1 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = BOX
file = "horzScrollBkg.png"
border = { 1, 1, 1, 1 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = SLIDER
file = "vertScrollInd.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
orientation = VERTICAL
overlay_file = "vertScrollGrip.png"
overlay_stretch = FALSE
state = NORMAL
}
image
{
function = SLIDER
file = "horzScrollInd.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
overlay_file = "horzScrollGrip.png"
overlay_stretch = FALSE
state = NORMAL
}
image
{
function = SLIDER
file = "vertScrollInd.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
orientation = VERTICAL
overlay_file = "vertScrollGrip.png"
overlay_stretch = FALSE
state = PRELIGHT
recolorable = TRUE
colorize_color = { 89, 79, 191, 255}
}
image
{
function = SLIDER
file = "horzScrollInd.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
overlay_file = "horzScrollGrip.png"
overlay_stretch = FALSE
state = PRELIGHT
recolorable = TRUE
colorize_color = { 89, 79, 191, 255}
}
image
{
function = SLIDER
file = "vertScrollInd.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
orientation = VERTICAL
overlay_file = "vertScrollGrip.png"
overlay_stretch = FALSE
state = INSENSITIVE
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = SLIDER
file = "horzScrollInd.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
overlay_file = "horzScrollGrip.png"
overlay_stretch = FALSE
state = INSENSITIVE
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = STEPPER
file = "vertStepUp.png"
stretch = TRUE
arrow_direction = UP
overlay_file = "vertStepUpButton.png"
state = NORMAL
}
image
{
function = STEPPER
file = "vertStepUp.png"
stretch = TRUE
overlay_file = "vertStepUpButton.png"
arrow_direction = UP
state = PRELIGHT
recolorable = TRUE
colorize_color = { 89, 79, 191, 255}
}
image
{
function = STEPPER
file = "vertStepUp.png"
stretch = TRUE
overlay_file = "vertStepUpButton.png"
arrow_direction = UP
state = INSENSITIVE
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = STEPPER
file = "vertStepUpPress.png"
stretch = TRUE
overlay_file = "vertStepUpButtonPress.png"
arrow_direction = UP
state = ACTIVE
}
image
{
function = STEPPER
file = "vertStepDwn.png"
stretch = TRUE
arrow_direction = DOWN
overlay_file = "vertStepDwnButton.png"
state = NORMAL
}
image
{
function = STEPPER
file = "vertStepDwn.png"
stretch = TRUE
arrow_direction = DOWN
overlay_file = "vertStepDwnButton.png"
state = PRELIGHT
recolorable = TRUE
colorize_color = { 89, 79, 191, 255}
}
image
{
function = STEPPER
file = "vertStepDwn.png"
stretch = TRUE
arrow_direction = DOWN
overlay_file = "vertStepDwnButton.png"
state = INSENSITIVE
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = STEPPER
file = "vertStepDwnPress.png"
stretch = TRUE
arrow_direction = DOWN
overlay_file = "vertStepDwnButtonPress.png"
state = ACTIVE
}
image
{
function = STEPPER
file = "horzStepLft.png"
stretch = TRUE
overlay_file = "horzStepLftButton.png"
arrow_direction = LEFT
state = NORMAL
}
image
{
function = STEPPER
file = "horzStepLft.png"
stretch = TRUE
overlay_file = "horzStepLftButton.png"
arrow_direction = LEFT
state = PRELIGHT
recolorable = TRUE
colorize_color = { 89, 79, 191, 255}
}
image
{
function = STEPPER
file = "horzStepLft.png"
stretch = TRUE
overlay_file = "horzStepLftButton.png"
arrow_direction = LEFT
state = INSENSITIVE
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = STEPPER
file = "horzStepLftPress.png"
stretch = TRUE
overlay_file = "horzStepLftButtonPress.png"
arrow_direction = LEFT
state = ACTIVE
}
image
{
function = STEPPER
file = "horzStepRht.png"
overlay_file = "horzStepRhtButton.png"
stretch = TRUE
arrow_direction = RIGHT
state = NORMAL
}
image
{
function = STEPPER
file = "horzStepRht.png"
stretch = TRUE
overlay_file = "horzStepRhtButton.png"
arrow_direction = LEFT
arrow_direction = RIGHT
state = PRELIGHT
recolorable = TRUE
colorize_color = { 89, 79, 191, 255}
}
image
{
function = STEPPER
file = "horzStepRht.png"
stretch = TRUE
overlay_file = "horzStepRhtButton.png"
arrow_direction = LEFT
arrow_direction = RIGHT
state = INSENSITIVE
recolorable = TRUE
colorize_color = { 0, 0, 0, 127}
}
image
{
function = STEPPER
file = "horzStepRhtPress.png"
stretch = TRUE
overlay_file = "horzStepRhtButtonPress.png"
arrow_direction = RIGHT
state = ACTIVE
}
}
}
class "GtkScrollbar" style "blueprint-scrollbar"
style "blueprint-range"
{
GtkRange::slider_width = 10
GtkRange::stepper_size = 14
engine "blueprint"
{
image
{
function = BOX
file = "vertRangeTrough.png"
border = { 5, 5, 9, 9}
stretch = TRUE
orientation = VERTICAL
}
image
{
function = SLIDER
overlay_file = "vertRangeKnobPrelight.png"
overlay_stretch = FALSE
state = PRELIGHT
orientation = VERTICAL
}
image
{
function = SLIDER
overlay_file = "vertRangeKnob.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = BOX
file = "horzRangeTrough.png"
border = { 9, 9, 5, 5}
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = SLIDER
overlay_file = "horzRangeKnobPrelight.png"
overlay_stretch = FALSE
state = PRELIGHT
orientation = HORIZONTAL
}
image
{
function = SLIDER
overlay_file = "horzRangeKnob.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
}
}
class "GtkRange" style "blueprint-range"
style "blueprint-entry" = "default"
{
engine "blueprint"
{
image
{
function = SHADOW
file = "comboBoxShadowMask.png"
border = {10, 1, 2, 2}
stretch = TRUE
overlay_file = "comboBoxShadow.png"
overlay_border = {10, 1, 2, 2}
overlay_stretch = TRUE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
parent_type = { "GtkCombo", "GnomeEntry"}
}
image
{
function = FLAT_BOX
detail = "entry_bg"
file = "comboBoxTextFieldMask.png"
border = {9, 0, 0, 0}
stretch = TRUE
overlay_file = "comboBoxTextField.png"
overlay_border = {9, 0, 0, 0}
overlay_stretch = TRUE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
parent_type = { "GtkCombo", "GnomeEntry"}
}
image
{
function = SHADOW
detail = "entry"
file = "textfieldShadowMask.png"
border = {11, 11, 3, 3}
stretch = TRUE
overlay_file = "textfieldShadow.png"
overlay_border = {11, 11, 3, 3}
overlay_stretch = TRUE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = FLAT_BOX
detail = "entry_bg"
file = "textfieldinnerfieldMask.png"
border = {9, 9, 1, 1}
stretch = TRUE
overlay_file = "textfieldinnerfield.png"
overlay_border = {9, 9, 1, 1}
overlay_stretch = TRUE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
}
}
class "GtkEntry" style "blueprint-entry"
style "blueprint-menu" = "default"
{
bg[PRELIGHT] = "#594fbf"
fg[PRELIGHT] = "#ffffff"
engine "blueprint"
{
# image
# {
# function = BACKGROUND
# file = "menu.png"
# border = {2, 2, 2, 2}
# stretch = TRUE
# }
image
{
function = SHADOW
file = "menu.png"
border = {2, 2, 2, 2}
stretch = TRUE
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = BOX
file = "generalButton.png"
border = {3, 3, 3, 3}
stretch = TRUE
detail = "optionmenu"
}
image
{
function = BOX
file = "menuitembar.png"
stretch = TRUE
overlay_file = "menuitem.png"
overlay_border = { 9, 0, 8, 8 }
overlay_stretch = TRUE
parent_type = { "GtkMenuBar" }
}
image
{
function = BOX
file = "menuitem.png"
border = { 9, 0, 8, 8 }
stretch = TRUE
parent_type = { "GtkMenu", "PanelMenu" }
}
image
{
function = HLINE
file = "menuSeparator.png"
border = { 1, 1, 3, 0 }
stretch = TRUE
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = ARROW
overlay_file = "vertStepUpButton.png"
overlay_stretch = FALSE
arrow_direction = UP
}
image
{
function = ARROW
overlay_file = "vertStepDwnButton.png"
overlay_stretch = FALSE
arrow_direction = DOWN
}
image
{
function = ARROW
overlay_file = "horzStepLftButton.png"
overlay_stretch = FALSE
arrow_direction = LEFT
}
image
{
function = ARROW
overlay_file = "horzStepRhtButton.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
}
}
class "GtkMenu" style "blueprint-menu"
class "GtkOptionMenu" style "blueprint-menu"
class "GtkMenuItem" style "blueprint-menu"
style "blueprint-toolbar"
{
engine "blueprint"
{
image
{
function = BOX
file = "toolbar.png"
border = {1, 1, 1, 1}
stretch = TRUE
detail = "toolbar"
}
}
}
#class "GtkToolbar" style "blueprint-toolbar"
widget_class "BonoboUIToolbar" style "blueprint-toolbar"
style "blueprint-spin" = "default"
{
engine "blueprint"
{
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
detail = "spinbutton_up"
state = NORMAL
overlay_file = "spin_up.png"
overlay_stretch = TRUE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
overlay_file = "spin_upInsensitive.png"
overlay_stretch = TRUE
detail = "spinbutton_up"
state = INSENSITIVE
# overlay_recolorable = TRUE
# overlay_colorize_color = { 120, 130, 141, 127}
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
overlay_file = "spin_upPrelight.png"
overlay_stretch = TRUE
detail = "spinbutton_up"
state = PRELIGHT
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
overlay_file = "spin_upActive.png"
overlay_stretch = TRUE
detail = "spinbutton_up"
state = ACTIVE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
overlay_file = "spin_down.png"
overlay_stretch = TRUE
detail = "spinbutton_down"
state = NORMAL
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
overlay_file = "spin_downInsensitive.png"
overlay_stretch = TRUE
detail = "spinbutton_down"
state = INSENSITIVE
# overlay_recolorable = TRUE
# overlay_colorize_color = { 120, 130, 141, 127}
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
overlay_file = "spin_downPrelight.png"
overlay_stretch = TRUE
detail = "spinbutton_down"
state = PRELIGHT
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = BOX
file = "fullMask.png"
stretch = TRUE
overlay_file = "spin_downActive.png"
overlay_stretch = TRUE
detail = "spinbutton_down"
state = ACTIVE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = ARROW
overlay_file = "noArrow.png"
}
image
{
function = BOX
overlay_file = "noArrow.png"
detail = "spinbutton"
}
image
{
function = FLAT_BOX
detail = "entry_bg"
file = "comboBoxTextFieldMask.png"
border = {9, 0, 0, 0}
stretch = TRUE
overlay_file = "comboBoxTextField.png"
overlay_border = {9, 0, 0, 0}
overlay_stretch = TRUE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
image
{
function = SHADOW
detail = "entry"
file = "comboBoxShadowMask.png"
border = {10, 1, 2, 2}
stretch = TRUE
overlay_file = "comboBoxShadow.png"
overlay_border = {10, 1, 2, 2}
overlay_stretch = TRUE
use_as_bkg_mask = TRUE
colorize_color = {227, 227, 238, 255}
}
}
}
class "GtkSpinButton" style "blueprint-spin"
style "blueprint-handle-pane"
{
GtkPaned::handle-size = 8
engine "blueprint"
{
image
{
function = HANDLE
file = "vertPaneBkg.png"
# border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "vertPaneGrip.png"
overlay_stretch = FALSE
orientation = VERTICAL
state = NORMAL
detail = "paned"
}
image
{
function = HANDLE
file = "horzPaneBkg.png"
# border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "horzPaneGrip.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
state = NORMAL
detail = "paned"
}
image
{
function = HANDLE
file = "vertPaneBkg.png"
# border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "vertPaneGripPrelight.png"
overlay_stretch = FALSE
orientation = VERTICAL
state = PRELIGHT
detail = "paned"
}
image
{
function = HANDLE
file = "horzPaneBkg.png"
# border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "horzPaneGripPrelight.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
state = PRELIGHT
detail = "paned"
}
# dockitem and GtkHandle in the Panel are swapping their orientations
# wrt to plain GtkHandle.
image
{
function = HANDLE
file = "vertHandle.png"
border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "vertHandleGrip.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
detail = "dockitem"
}
image
{
function = HANDLE
file = "horzHandle.png"
border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "horzHandleGrip.png"
overlay_stretch = FALSE
orientation = VERTICAL
detail = "dockitem"
}
image
{
function = HANDLE
file = "vertHandle.png"
border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "vertHandleGrip.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
parent_type = { "PanelWidget" }
}
image
{
function = HANDLE
file = "horzHandle.png"
border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "horzHandleGrip.png"
overlay_stretch = FALSE
orientation = VERTICAL
detail = "handlebox"
parent_type = { "PanelWidget" }
}
image
{
function = HANDLE
file = "vertHandle.png"
border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "vertHandleGrip.png"
overlay_stretch = FALSE
orientation = VERTICAL
detail = "handlebox"
}
image
{
function = HANDLE
file = "horzHandle.png"
border = { 2, 1, 2, 1 }
stretch = TRUE
overlay_file = "horzHandleGrip.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
detail = "handlebox"
}
}
}
class "GtkHandleBox" style "blueprint-handle-pane"
class "GtkPaned" style "blueprint-handle-pane"
widget_class "*.BonoboDockItemGrip" style "blueprint-handle-pane"
widget_class "*.PanelAppletFrame" style "blueprint-handle-pane"
style "blueprint-notebook" = "default"
{
engine "blueprint"
{
image
{
function = EXTENSION
state = ACTIVE
file = "tabTop.png"
border = { 7, 7, 15, 3 }
stretch = TRUE
gap_side = BOTTOM
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = EXTENSION
file = "tabTopActive.png"
border = { 7, 7, 14, 3 }
stretch = TRUE
gap_side = BOTTOM
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = EXTENSION
state = ACTIVE
file = "tabBottom.png"
border = { 7, 7, 3, 15 }
stretch = TRUE
gap_side = TOP
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = EXTENSION
file = "tabBottomActive.png"
border = { 7, 7, 3, 14 }
stretch = TRUE
gap_side = TOP
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = EXTENSION
state = ACTIVE
file = "tabLeft.png"
border = { 15, 3, 7, 7 }
stretch = TRUE
gap_side = RIGHT
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = EXTENSION
file = "tabLeftActive.png"
border = { 14, 3, 7, 7 }
stretch = TRUE
gap_side = RIGHT
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = EXTENSION
state = ACTIVE
file = "tabRight.png"
border = { 3, 15, 7, 7 }
stretch = TRUE
gap_side = LEFT
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = EXTENSION
file = "tabRightActive.png"
border = { 3, 14, 7, 7 }
stretch = TRUE
gap_side = LEFT
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
#
# How to draw boxes with a gap on one side (ie the page of a notebook)
#
image
{
function = BOX_GAP
file = "extensionTop.png"
border = { 2, 3, 6, 1 }
stretch = TRUE
gap_side = TOP
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = BOX_GAP
file = "extensionBottom.png"
border = { 2, 3, 1, 6 }
stretch = TRUE
gap_side = BOTTOM
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = BOX_GAP
file = "extensionLeft.png"
border = { 6, 1, 3, 2 }
stretch = TRUE
gap_side = LEFT
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
image
{
function = BOX_GAP
file = "extensionRight.png"
border = { 1, 6, 2, 3 }
stretch = TRUE
gap_side = RIGHT
recolorable = TRUE
colorize_color = { 227, 227, 238, 127}
}
}
}
class "GtkNotebook" style "blueprint-notebook"
style "lighter" = "default"
{
bg[NORMAL] = "#c5c6cc"
}
style "tips"
{
bg[NORMAL] = "#ffffcc"
}
style "task"
{
engine "blueprint"
{
image
{
function = BOX
file = "generalButton.png"
border = {3, 3, 3, 3}
stretch = TRUE
detail = "button"
recolorable = TRUE
colorize_color = { 0, 0, 0, 64}
}
}
}
class "WnckPager" style "lighter"
#widget_class "*.WnckTasklist.*" style "task"
widget_class "*.tooltips.*.GtkToggleButton" style "lighter"
widget "gtk-tooltips" style "tips"
style "my-test"
{
engine "blueprint"
{
image
{
function = FLAT_BOX
file = "generalButton.png"
border = {3, 3, 3, 3}
stretch = TRUE
}
}
}
#widget_class "*.BonoboPlug" style "my-test"